Paragon UI Project

Overview

  • Solo Learning Project
  • Engine: UE5
  • Project Date: October - December 2022

  • Paragon UI features a character selection screen with customizable attributes for three unique characters, each with their own set of skills and attributes. The interface allows players to adjust statistics and even customize the characters' names and color themes.


Summary

This is a self-directed learning project completed on creating character customization UI using Unreal Engine 5.



Breakdown

  • Implemented Unreal Engine's Widget Blueprints to create a character-based user interface with customizable attributes similar to Final Fantasy and God of War
  • Designed a character selection menu with interactive data binding from a data table
  • Created a game save and load system with editable character data
  • Implemented various types of widgets including buttons, images, text boxes, sliders, etc
  • Gained skills in variables, functions, scripting, widget animation, and UI alterations affecting in-game characters